Every released Mini Skyline version, with the city generation, planetary terrain, editor, and export changes it shipped.
V1.206 - October 6, 2026
MINOR PATCH
- Improved roofs to sit on top of their walls instead of sinking into them.
- Improved roof shapes for churches, mosques, barns, greenhouses and towers.
- Improved schools, halls, car parks and other large buildings to keep flat roofs.
- Improved old town houses, shops and schools to keep their pitched roofs.
- Improved complex building outlines to keep a pitched roof instead of a flat one.
- Improved temples outside Asia to take church roofs.
- Updated the privacy notice: analytics now counts new and returning visitors.
- Fixed stripes on roofs that have their own color.
- Fixed roofs in their own color printing in the wall color.
- Fixed the place name under the map cursor not showing at city zoom.
V1.205 - October 5, 2026
MAJOR PATCH
- Added 233 more landmarks, including 62 airport terminals and race circuits.
- Added 84 more race circuit, airport, museum and tower buildings.
- Added a Landmark detail choice: Full detail or Print friendly.
- Added Earth menu entries for the new landmarks and their cities.
- Added Landmarks menu search by name, city or country; countries sort A to Z.
- Added a Street details Options flyout for sidewalks, lanes and crosswalks.
- Added zebra crosswalks and stop lines where they fit the print.
- Added centre-line colors that match the local convention, such as double yellow.
- Added rounded sidewalk corners at street junctions.
- Added an option to extend sidewalks up to the building line.
- Added Print Frame Separate: a frame that prints apart for the map to drop into.
- Added Mount on for frames: keyholes, magnets and strips on the frame back.
- Added a fit test download to check a separate frame before the full print.
- Added Base mounting cutouts for Command strips, keyholes and magnets.
- Added saved print sizes and printer beds, with a Fill the bed button.
- Added a View menu to the preview with camera angles and saved views.
- Added preview image download in Full HD or 4K, with a transparent option.
- Added a printable assembly sheet to Project downloads.
- Added tile selection and Printed and Assembled marks to Project Mode.
- Added a GPX route manager to rename, hide, restyle and zoom to routes.
- Added GPX waypoint names as map text labels.
- Added multi-line map text with alignment, spacing and a circle plate.
- Added map text presets.
- Added a preview card explaining why a map text label was left out.
- Added Rounded and Mono frame fonts and an As typed letters choice.
- Added frame text on every edge profile and on rounded corners.
- Added per-side frame text styles, text templates and frame presets.
- Added Plant row and Copy trees tools to the 3D editor.
- Added tree presets, including City park, Alpine forest and Orchard.
- Added Density by land cover to Trees, such as full forests and sparse parks.
- Added elevation color ramps such as Desert and Ice, with a Reverse button.
- Added undo and redo for the selected area, with Shift to snap rotation.
- Added recent and pinned places to the map search box.
- Added the nearest place name under the map cursor, with a loading badge.
- Added a Stadium geometry toggle under Buildings, off by default.
- Added Keep these colors to protect chosen feature colors when applying presets.
- Added dashed, dash-dot, arrow and post-and-rail styles for custom lines.
- Added building color controls to the 3D editor's selection card.
- Added experimental support for importing modded Minecraft Java worlds.
- Added an Edit model button to the ribbon and clearer editing controls.
- Added Buildings, Roads and Trees links that open the matching editing tool.
- Added a guided tour of the export preview on your first model.
- Added working Terrain water choices: On, Cutout and As land.
- Added an always-available Exit tutorial button and Escape shortcut.
- Added a What's new card to the map with each release's highlights.
- Added a plain note under the preview when Edit model is unavailable.
- Added help text for the custom line Clear and Saved lines buttons.
- Overhauled the Eiffel Tower with its real arches, legs and floors.
- Improved sidewalks, lane lines and centre lines to follow each whole street.
- Updated local streets to skip centre lines, following real road rules.
- Improved landmark shapes, including a more accurate Salt Lake Temple.
- Improved the American Museum of Natural History model.
- Updated landmarks to keep every authored detail at small print sizes.
- Updated new frames to start twice as wide.
- Updated default sidewalks to a darker grey.
- Improved shaped Terrain edges and elevation band cutting.
- Improved map search to show places as soon as they answer.
- Updated running courses to search from their own tab, not All.
- Updated the first Earth tutorial to location, area and Generate steps.
- Updated all 26 visual tutorials with refreshed screenshots and guidance.
- Restored custom line controls in Roads/paths/bridges.
- Restored old custom lines when saved editor history never recorded them.
- Improved Earth generation and export speed while keeping model detail.
- Improved Earth generation by cutting repeated elevation and terrain work.
- Improved memory use by copying less data between browser workers.
- Improved export preparation for large Earth models.
- Improved landmark loading so only nearby landmarks are fetched.
- Improved Minecraft generation and export preparation while keeping textures.
- Improved Full color Minecraft memory use by freeing idle workers sooner.
- Improved Minecraft world overview loading with fewer region file reads.
- Improved Minecraft map rendering speed with identical pixels.
- Fixed Flat bridges rising over water; mapped bridges now lie on the ground.
- Fixed false stadium bowls and odd ground shapes around some stadiums.
- Fixed drawn parks growing no trees where urban land use lies beneath.
- Fixed street details changing from block to block along the same street.
- Fixed uneven lane dashes on one-way roads near side streets.
- Fixed small gaps near sidewalks and crosswalks in dense city exports.
- Fixed a crosswalk printing over a road that was never cut.
- Fixed parks and forests running on under roads cut through them.
- Fixed gaps in Base and Water parts that export as separate pieces.
- Fixed elevation band colors in model editing and Terrain exports.
- Fixed paths over fused Terrain water and path priority over GPX highlights.
- Fixed Trees sliders always drawing full.
- Fixed feature color pickers being clipped by the settings ribbon.
- Fixed the language menu showing white text on white in dark theme.
- Fixed Generate and Export running with a number still being typed.
- Fixed keyboard focus inside the Contact, Project and palette dialogs.
- Fixed browser startup and editor recovery when browser storage is blocked.
- Fixed slow imports and old saves interfering with a newly opened workspace.
- Fixed save folders changing after slow permission checks or a language change.
- Fixed outdated workspace covers and Save As prompts reopening the library.
- Fixed forgotten elevation baselines returning after a delayed import.
- Fixed Project Mode queues sticking after a tile failure or a replaced session.
- Fixed cancelled preflight work starting anyway and false preview timeouts.
- Fixed clipboard actions reporting success early, and added failure feedback.
V1.204.1 - September 30, 2026
HOTFIX
- Fixed Discord, MakerWorld and Buy Me a Coffee links to open from the header.
- Updated support hover panels to show information without extra buttons.
V1.204 - September 27, 2026
MAJOR PATCH
- Added hundreds of landmark models and rebuilt many existing landmarks.
- Fixed landmark size, placement, orientation and overlap with nearby streets.
- Updated landmarks to always build the richest detail that fits the print.
- Added eight landmark bridges, including Brooklyn, Tower and Golden Gate.
- Added mapped bridge structures and connected elevated freeway interchanges.
- Added measured bridge heights where USGS LiDAR coverage is available.
- Added measured, estimated and flat bridge height choices.
- Added bridge model, structure, ramp, clearance and Road Elevation controls.
- Added bridge type editing that applies across connected bridge pieces.
- Fixed bridge ramps, crowded suspension cables and protruding pier caps.
- Added print-sized sidewalks, lane markings, centre lines and crosswalks.
- Fixed roads losing surface detail in areas with many dashed paths.
- Updated terrain and buildings to share the same true scale at 1x.
- Updated older saved Projects to retain their existing height scale.
- Added Raise, Keep and Hide for small buildings; new models default to Raise.
- Added a warning when the selected scale would hide small buildings.
- Added window style, density, depth, floor, roof and accent-color controls.
- Fixed tall-building window detail that could print as comb-like slabs.
- Added live window-detail previews for floor thresholds and roof choices.
- Added roof editing per building and a roof brush in Advanced Edit.
- Added manual and automatic filament assignments with compact Earth controls.
- Added frame text plaques and tabs with shape, color and overhang controls.
- Fixed holes around some set-in frame lettering.
- Added local Minecraft folder scanning, world picking and launcher support.
- Updated the Minecraft build card to include build-height controls.
- Added Minecraft Nether and End imports, with a Nether cut height.
- Improved large Minecraft imports by reading only the chosen area.
- Added Minecraft resource-pack colors and full block-texture previews.
- Added textured single Minecraft prints; project tiles still use flat colors.
- Added full-color Minecraft prints using connected resource-pack textures.
- Restored full-color Minecraft previews while preserving export colors.
- Fixed Minecraft export, block detection and saves after selection changes.
- Added freeform point editing and whole-block edges for Minecraft areas.
- Fixed resized letter holes and freeform areas crossing the date line.
- Added live print-setting samples that follow edits and keep feature colors.
- Added illustrated previews for Elevation and Flat terrain modes.
- Added a slider to the terrain depth control.
- Added a six-foot scale figure to the model preview.
- Updated Scatter into separate Trees, Foliage and Rocks tabs.
- Improved textured model speed and reduced preview memory use.
- Improved textured Minecraft speed, repeated runs and Create texture support.
- Fixed ground textures protruding through roads, buildings and bridges.
- Restored parallel building generation.
- Fixed Advanced Edit applying, discarding and recovering recent changes.
- Fixed edited landmarks, drawn roads and tree placement in Advanced Edit.
- Fixed terrain brush undo, touch gestures and live paint previews.
- Fixed generation-setting search and overlapping LiDAR and Landmark help cards.
- Improved ribbon scrolling, generation logs, help cards and page navigation.
- Added crawlable public pages for key topics, including Minecraft.
- Added separate Minecraft texture and block-color controls.
- Added Minecraft cave previews for each underground fill option.
- Fixed filament colors and numbering staying out of sync with exports.
- Fixed small gaps where neighboring sloped roofs meet.
- Fixed LiDAR roof differences between fresh and repeated builds.
- Fixed small gaps along model edges and water floors in exported prints.
- Updated new roads and dry bridges to Flat; saved elevation choices stay intact.
- Added brighter Minecraft daylight, terrain shadows and an aligned blocky sky.
- Added building height sources and story counts to the 3D preview hover.
- Added 11 castles, churches, stadiums and skyscrapers.
- Updated terrain shape samples to follow the choice under the pointer.
- Updated Earth coloring and filament tools into one Filaments flyout.
- Updated feature colors to add or reuse a filament when needed.
- Updated unassigned Side Walls to preview with Ground’s color.
- Updated By elevation to color every target by default.
- Added Filament Slot selection before the first preview.
- Added a guided tour to the Earth Filaments flyout.
- Updated filament “layers” labels to “features” in the Earth controls.
- Updated the Roads tab name to Roads/paths/bridges.
- Updated fresh Minecraft game-folder imports to open in Full color.
- Updated Minecraft Print controls with a compact ribbon.
- Updated Minecraft Colors controls with compact filament chips.
- Removed routine Minecraft map diagnostics while keeping actionable warnings.
- Added an illustrated world slice to the Minecraft Height range control.
- Fixed open Minecraft doors appearing on the wrong block edge.
- Updated Minecraft textures to use the game’s weighted rotations per block.
- Improved Minecraft speed from import to export while preserving print detail.
- Updated support panels to open on hover without overlapping tooltips.
- Removed Minecraft hollowing from new and reopened projects.
- Restored German and Spanish spelling and translated Minecraft import controls.
- Fixed recoloring being blocked when a place name arrives after generation.
V1.203 - September 22, 2026
MINOR PATCH
- Added elevation labels printed into gaps along index contour lines.
- Added label size, spacing, gap and uphill or upright direction controls.
- Added contour elevation labels to Project Mode tiles.
- Added GPX and IGC flight tracks that print at their recorded altitude.
- Added flight track height scaling and take-off alignment to the ground.
- Added 62 more landmark models, including Hagia Sophia and Taipei 101.
- Fixed landmark models facing the wrong way, such as the Pantheon and Colosseum.
- Fixed some landmark models printing smaller than their real size.
- Improved detail on 30 landmark models, including a new Statue of Liberty.
- Fixed parts of some landmark buildings printing as loose blocks nearby.
- Added a Landmark models switch, with a note that the models are made with AI.
- Updated Minecraft mode to open for everyone as a beta, with a map header notice.
- Fixed the Minecraft map header notice being hard to read in both themes.
- Added a Minecraft option to print trees upside down on their own plate.
- Updated Minecraft exports to one part per filament, removing slicer seams.
- Improved Minecraft generation to run about twice as fast in half the memory.
- Improved Minecraft memory limits so larger selections can generate.
- Updated new Minecraft models to start with six filaments.
- Fixed Minecraft world import failing on the live site.
- Fixed holes in Minecraft oceans where seagrass and kelp grew.
- Fixed very large Minecraft exports failing to open in Bambu Studio.
- Fixed Minecraft height-range handles sitting away from the selected band.
- Fixed Minecraft projects losing their colors when saved again after opening.
- Added Open project and Workspace Library links to the Minecraft start page.
- Fixed Minecraft save and open messages hiding until a model was generated.
- Added Beta labels to Minecraft and to LiDAR building roofs.
- Added LiDAR warnings about regional coverage and much slower generation.
- Added saved elevation baselines so reopened Projects match printed tiles.
- Added baseline import from an earlier Project package or manifest.
- Fixed Earth Project Mode disappearing after a polar Moon view.
- Fixed Projects saved before V1.202 printing new tiles lower than earlier ones.
- Fixed hex Projects saved before V1.202 refusing their hex diameter.
- Added an Include partial edge pieces option for hex Projects.
- Fixed hex Projects dropping whole hexes that barely cross the selection edge.
- Fixed frame text printing the Block font when Condensed or Serif was chosen.
- Fixed textured maps running out of browser memory on large selections.
- Fixed a placed tree showing a whole forest in Advanced Edit with trees off.
- Fixed placed trees sometimes appearing far too large.
- Fixed GPX points without elevation importing at sea level.
- Fixed roof shape fields running under the roof preview drawing.
- Updated supporter credits to include existing members and drop canceled ones.