Release history

Patch Notes

Every released Mini Skyline version, with the city generation, planetary terrain, editor, and export changes it shipped.

V1.206 - October 6, 2026

MINOR PATCH

  • Improved roofs to sit on top of their walls instead of sinking into them.
  • Improved roof shapes for churches, mosques, barns, greenhouses and towers.
  • Improved schools, halls, car parks and other large buildings to keep flat roofs.
  • Improved old town houses, shops and schools to keep their pitched roofs.
  • Improved complex building outlines to keep a pitched roof instead of a flat one.
  • Improved temples outside Asia to take church roofs.
  • Updated the privacy notice: analytics now counts new and returning visitors.
  • Fixed stripes on roofs that have their own color.
  • Fixed roofs in their own color printing in the wall color.
  • Fixed the place name under the map cursor not showing at city zoom.

V1.205 - October 5, 2026

MAJOR PATCH

  • Added 233 more landmarks, including 62 airport terminals and race circuits.
  • Added 84 more race circuit, airport, museum and tower buildings.
  • Added a Landmark detail choice: Full detail or Print friendly.
  • Added Earth menu entries for the new landmarks and their cities.
  • Added Landmarks menu search by name, city or country; countries sort A to Z.
  • Added a Street details Options flyout for sidewalks, lanes and crosswalks.
  • Added zebra crosswalks and stop lines where they fit the print.
  • Added centre-line colors that match the local convention, such as double yellow.
  • Added rounded sidewalk corners at street junctions.
  • Added an option to extend sidewalks up to the building line.
  • Added Print Frame Separate: a frame that prints apart for the map to drop into.
  • Added Mount on for frames: keyholes, magnets and strips on the frame back.
  • Added a fit test download to check a separate frame before the full print.
  • Added Base mounting cutouts for Command strips, keyholes and magnets.
  • Added saved print sizes and printer beds, with a Fill the bed button.
  • Added a View menu to the preview with camera angles and saved views.
  • Added preview image download in Full HD or 4K, with a transparent option.
  • Added a printable assembly sheet to Project downloads.
  • Added tile selection and Printed and Assembled marks to Project Mode.
  • Added a GPX route manager to rename, hide, restyle and zoom to routes.
  • Added GPX waypoint names as map text labels.
  • Added multi-line map text with alignment, spacing and a circle plate.
  • Added map text presets.
  • Added a preview card explaining why a map text label was left out.
  • Added Rounded and Mono frame fonts and an As typed letters choice.
  • Added frame text on every edge profile and on rounded corners.
  • Added per-side frame text styles, text templates and frame presets.
  • Added Plant row and Copy trees tools to the 3D editor.
  • Added tree presets, including City park, Alpine forest and Orchard.
  • Added Density by land cover to Trees, such as full forests and sparse parks.
  • Added elevation color ramps such as Desert and Ice, with a Reverse button.
  • Added undo and redo for the selected area, with Shift to snap rotation.
  • Added recent and pinned places to the map search box.
  • Added the nearest place name under the map cursor, with a loading badge.
  • Added a Stadium geometry toggle under Buildings, off by default.
  • Added Keep these colors to protect chosen feature colors when applying presets.
  • Added dashed, dash-dot, arrow and post-and-rail styles for custom lines.
  • Added building color controls to the 3D editor's selection card.
  • Added experimental support for importing modded Minecraft Java worlds.
  • Added an Edit model button to the ribbon and clearer editing controls.
  • Added Buildings, Roads and Trees links that open the matching editing tool.
  • Added a guided tour of the export preview on your first model.
  • Added working Terrain water choices: On, Cutout and As land.
  • Added an always-available Exit tutorial button and Escape shortcut.
  • Added a What's new card to the map with each release's highlights.
  • Added a plain note under the preview when Edit model is unavailable.
  • Added help text for the custom line Clear and Saved lines buttons.
  • Overhauled the Eiffel Tower with its real arches, legs and floors.
  • Improved sidewalks, lane lines and centre lines to follow each whole street.
  • Updated local streets to skip centre lines, following real road rules.
  • Improved landmark shapes, including a more accurate Salt Lake Temple.
  • Improved the American Museum of Natural History model.
  • Updated landmarks to keep every authored detail at small print sizes.
  • Updated new frames to start twice as wide.
  • Updated default sidewalks to a darker grey.
  • Improved shaped Terrain edges and elevation band cutting.
  • Improved map search to show places as soon as they answer.
  • Updated running courses to search from their own tab, not All.
  • Updated the first Earth tutorial to location, area and Generate steps.
  • Updated all 26 visual tutorials with refreshed screenshots and guidance.
  • Restored custom line controls in Roads/paths/bridges.
  • Restored old custom lines when saved editor history never recorded them.
  • Improved Earth generation and export speed while keeping model detail.
  • Improved Earth generation by cutting repeated elevation and terrain work.
  • Improved memory use by copying less data between browser workers.
  • Improved export preparation for large Earth models.
  • Improved landmark loading so only nearby landmarks are fetched.
  • Improved Minecraft generation and export preparation while keeping textures.
  • Improved Full color Minecraft memory use by freeing idle workers sooner.
  • Improved Minecraft world overview loading with fewer region file reads.
  • Improved Minecraft map rendering speed with identical pixels.
  • Fixed Flat bridges rising over water; mapped bridges now lie on the ground.
  • Fixed false stadium bowls and odd ground shapes around some stadiums.
  • Fixed drawn parks growing no trees where urban land use lies beneath.
  • Fixed street details changing from block to block along the same street.
  • Fixed uneven lane dashes on one-way roads near side streets.
  • Fixed small gaps near sidewalks and crosswalks in dense city exports.
  • Fixed a crosswalk printing over a road that was never cut.
  • Fixed parks and forests running on under roads cut through them.
  • Fixed gaps in Base and Water parts that export as separate pieces.
  • Fixed elevation band colors in model editing and Terrain exports.
  • Fixed paths over fused Terrain water and path priority over GPX highlights.
  • Fixed Trees sliders always drawing full.
  • Fixed feature color pickers being clipped by the settings ribbon.
  • Fixed the language menu showing white text on white in dark theme.
  • Fixed Generate and Export running with a number still being typed.
  • Fixed keyboard focus inside the Contact, Project and palette dialogs.
  • Fixed browser startup and editor recovery when browser storage is blocked.
  • Fixed slow imports and old saves interfering with a newly opened workspace.
  • Fixed save folders changing after slow permission checks or a language change.
  • Fixed outdated workspace covers and Save As prompts reopening the library.
  • Fixed forgotten elevation baselines returning after a delayed import.
  • Fixed Project Mode queues sticking after a tile failure or a replaced session.
  • Fixed cancelled preflight work starting anyway and false preview timeouts.
  • Fixed clipboard actions reporting success early, and added failure feedback.

V1.204.1 - September 30, 2026

HOTFIX

  • Fixed Discord, MakerWorld and Buy Me a Coffee links to open from the header.
  • Updated support hover panels to show information without extra buttons.

V1.204 - September 27, 2026

MAJOR PATCH

  • Added hundreds of landmark models and rebuilt many existing landmarks.
  • Fixed landmark size, placement, orientation and overlap with nearby streets.
  • Updated landmarks to always build the richest detail that fits the print.
  • Added eight landmark bridges, including Brooklyn, Tower and Golden Gate.
  • Added mapped bridge structures and connected elevated freeway interchanges.
  • Added measured bridge heights where USGS LiDAR coverage is available.
  • Added measured, estimated and flat bridge height choices.
  • Added bridge model, structure, ramp, clearance and Road Elevation controls.
  • Added bridge type editing that applies across connected bridge pieces.
  • Fixed bridge ramps, crowded suspension cables and protruding pier caps.
  • Added print-sized sidewalks, lane markings, centre lines and crosswalks.
  • Fixed roads losing surface detail in areas with many dashed paths.
  • Updated terrain and buildings to share the same true scale at 1x.
  • Updated older saved Projects to retain their existing height scale.
  • Added Raise, Keep and Hide for small buildings; new models default to Raise.
  • Added a warning when the selected scale would hide small buildings.
  • Added window style, density, depth, floor, roof and accent-color controls.
  • Fixed tall-building window detail that could print as comb-like slabs.
  • Added live window-detail previews for floor thresholds and roof choices.
  • Added roof editing per building and a roof brush in Advanced Edit.
  • Added manual and automatic filament assignments with compact Earth controls.
  • Added frame text plaques and tabs with shape, color and overhang controls.
  • Fixed holes around some set-in frame lettering.
  • Added local Minecraft folder scanning, world picking and launcher support.
  • Updated the Minecraft build card to include build-height controls.
  • Added Minecraft Nether and End imports, with a Nether cut height.
  • Improved large Minecraft imports by reading only the chosen area.
  • Added Minecraft resource-pack colors and full block-texture previews.
  • Added textured single Minecraft prints; project tiles still use flat colors.
  • Added full-color Minecraft prints using connected resource-pack textures.
  • Restored full-color Minecraft previews while preserving export colors.
  • Fixed Minecraft export, block detection and saves after selection changes.
  • Added freeform point editing and whole-block edges for Minecraft areas.
  • Fixed resized letter holes and freeform areas crossing the date line.
  • Added live print-setting samples that follow edits and keep feature colors.
  • Added illustrated previews for Elevation and Flat terrain modes.
  • Added a slider to the terrain depth control.
  • Added a six-foot scale figure to the model preview.
  • Updated Scatter into separate Trees, Foliage and Rocks tabs.
  • Improved textured model speed and reduced preview memory use.
  • Improved textured Minecraft speed, repeated runs and Create texture support.
  • Fixed ground textures protruding through roads, buildings and bridges.
  • Restored parallel building generation.
  • Fixed Advanced Edit applying, discarding and recovering recent changes.
  • Fixed edited landmarks, drawn roads and tree placement in Advanced Edit.
  • Fixed terrain brush undo, touch gestures and live paint previews.
  • Fixed generation-setting search and overlapping LiDAR and Landmark help cards.
  • Improved ribbon scrolling, generation logs, help cards and page navigation.
  • Added crawlable public pages for key topics, including Minecraft.
  • Added separate Minecraft texture and block-color controls.
  • Added Minecraft cave previews for each underground fill option.
  • Fixed filament colors and numbering staying out of sync with exports.
  • Fixed small gaps where neighboring sloped roofs meet.
  • Fixed LiDAR roof differences between fresh and repeated builds.
  • Fixed small gaps along model edges and water floors in exported prints.
  • Updated new roads and dry bridges to Flat; saved elevation choices stay intact.
  • Added brighter Minecraft daylight, terrain shadows and an aligned blocky sky.
  • Added building height sources and story counts to the 3D preview hover.
  • Added 11 castles, churches, stadiums and skyscrapers.
  • Updated terrain shape samples to follow the choice under the pointer.
  • Updated Earth coloring and filament tools into one Filaments flyout.
  • Updated feature colors to add or reuse a filament when needed.
  • Updated unassigned Side Walls to preview with Ground’s color.
  • Updated By elevation to color every target by default.
  • Added Filament Slot selection before the first preview.
  • Added a guided tour to the Earth Filaments flyout.
  • Updated filament “layers” labels to “features” in the Earth controls.
  • Updated the Roads tab name to Roads/paths/bridges.
  • Updated fresh Minecraft game-folder imports to open in Full color.
  • Updated Minecraft Print controls with a compact ribbon.
  • Updated Minecraft Colors controls with compact filament chips.
  • Removed routine Minecraft map diagnostics while keeping actionable warnings.
  • Added an illustrated world slice to the Minecraft Height range control.
  • Fixed open Minecraft doors appearing on the wrong block edge.
  • Updated Minecraft textures to use the game’s weighted rotations per block.
  • Improved Minecraft speed from import to export while preserving print detail.
  • Updated support panels to open on hover without overlapping tooltips.
  • Removed Minecraft hollowing from new and reopened projects.
  • Restored German and Spanish spelling and translated Minecraft import controls.
  • Fixed recoloring being blocked when a place name arrives after generation.

V1.203 - September 22, 2026

MINOR PATCH

  • Added elevation labels printed into gaps along index contour lines.
  • Added label size, spacing, gap and uphill or upright direction controls.
  • Added contour elevation labels to Project Mode tiles.
  • Added GPX and IGC flight tracks that print at their recorded altitude.
  • Added flight track height scaling and take-off alignment to the ground.
  • Added 62 more landmark models, including Hagia Sophia and Taipei 101.
  • Fixed landmark models facing the wrong way, such as the Pantheon and Colosseum.
  • Fixed some landmark models printing smaller than their real size.
  • Improved detail on 30 landmark models, including a new Statue of Liberty.
  • Fixed parts of some landmark buildings printing as loose blocks nearby.
  • Added a Landmark models switch, with a note that the models are made with AI.
  • Updated Minecraft mode to open for everyone as a beta, with a map header notice.
  • Fixed the Minecraft map header notice being hard to read in both themes.
  • Added a Minecraft option to print trees upside down on their own plate.
  • Updated Minecraft exports to one part per filament, removing slicer seams.
  • Improved Minecraft generation to run about twice as fast in half the memory.
  • Improved Minecraft memory limits so larger selections can generate.
  • Updated new Minecraft models to start with six filaments.
  • Fixed Minecraft world import failing on the live site.
  • Fixed holes in Minecraft oceans where seagrass and kelp grew.
  • Fixed very large Minecraft exports failing to open in Bambu Studio.
  • Fixed Minecraft height-range handles sitting away from the selected band.
  • Fixed Minecraft projects losing their colors when saved again after opening.
  • Added Open project and Workspace Library links to the Minecraft start page.
  • Fixed Minecraft save and open messages hiding until a model was generated.
  • Added Beta labels to Minecraft and to LiDAR building roofs.
  • Added LiDAR warnings about regional coverage and much slower generation.
  • Added saved elevation baselines so reopened Projects match printed tiles.
  • Added baseline import from an earlier Project package or manifest.
  • Fixed Earth Project Mode disappearing after a polar Moon view.
  • Fixed Projects saved before V1.202 printing new tiles lower than earlier ones.
  • Fixed hex Projects saved before V1.202 refusing their hex diameter.
  • Added an Include partial edge pieces option for hex Projects.
  • Fixed hex Projects dropping whole hexes that barely cross the selection edge.
  • Fixed frame text printing the Block font when Condensed or Serif was chosen.
  • Fixed textured maps running out of browser memory on large selections.
  • Fixed a placed tree showing a whole forest in Advanced Edit with trees off.
  • Fixed placed trees sometimes appearing far too large.
  • Fixed GPX points without elevation importing at sea level.
  • Fixed roof shape fields running under the roof preview drawing.
  • Updated supporter credits to include existing members and drop canceled ones.