3D print Stadio Pino Zaccheria
A free, printable model of Stadio Pino Zaccheria in Foggia, with the surrounding streets and buildings, generated from real map data in your browser.
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The model you print
Stadio Pino Zaccheria in 3D
The landmark on its own, at its size on a 160 mm print. Print friendly thickens thin parts for a 0.4 mm nozzle; Full detail keeps every part.
- On a 160 mm print
- 4 mm
- Scale
- 1:3,750
4 mm tall on a 160 mm print
Make this print opens the generator on a 600 m square around the landmark. Buildings print at close to true scale, so the landmark grows with the print size.
- Long stand with fine rows
The model is a long, low stand with many closely spaced seat rows. A larger print keeps those rows readable, and a 0.12–0.16 mm layer height keeps them crisp.
- One piece with the ground
Stadio Pino Zaccheria is joined to the ground in the exported file, and the four-side check found no floating parts, so nothing needs gluing.
- Pick the detail for your nozzle
In the Buildings settings, set Landmark detail to Print friendly to adapt thin parts and small details to the print scale. Full detail keeps every modeled feature, for larger prints or a finer nozzle.
- Colors
Buildings, roads, water and ground arrive as separate filament slots in the 3MF. Stadio Pino Zaccheria takes the building color.
- File format
You get a 3MF for Bambu Studio, OrcaSlicer or PrusaSlicer. Any of them can save it as STL if you need one.
About Stadio Pino Zaccheria
Foggia, Italy, is home to Stadio Pino Zaccheria, a venue that can host several kinds of events. The stadium was inaugurated in 1925. Football matches are its main use, and the ground serves as the home of Foggia Calcio, the club that plays its matches there.
The ground takes its name from Pino Zaccheria, a lieutenant and athlete from Foggia who is described as valiant. He was a pioneer of basketball in his home city, and he died in Tirana on April 4, 1941, during the Greco-Italian War.
About this model
Stadio Pino Zaccheria is one of more than 4,900 landmark models in Mini Skyline. They are made with AI, and each one is checked from four sides in its real surroundings before release. Everything around it is built from OpenStreetMap and Overture map data. If you would rather print the shape from map data, turn off Landmark models in the Buildings settings.
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