3D print the Zal Mahmud Pasha Mosque
A free, printable 3D model of the Zal Mahmud Pasha Mosque in Istanbul, generated from real map data in your browser and set among the surrounding streets and buildings.
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North
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East
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South
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West
- On a 160 mm print
- 11 mm
- Scale
- 1:3,750
11 mm tall on a 160 mm print
Make this print opens the generator on a 600 m square around the landmark. Buildings print at close to true scale, so the landmark grows with the print size.
- Print larger for the mosque
A larger print helps the mosque's form read at this scale. Layers of 0.12–0.16 mm keep the vertical edges crisp.
- One piece with the ground
The Zal Mahmud Pasha Mosque is joined to the ground in the exported file, and the four-side check found no floating parts, so nothing needs gluing.
- Pick the detail for your nozzle
In the Buildings settings, set Landmark detail to Print friendly to adapt thin parts and small details to the print scale. Full detail keeps every modeled feature, for larger prints or a finer nozzle.
- Colors
Buildings, roads, water and ground arrive as separate filament slots in the 3MF. The Zal Mahmud Pasha Mosque takes the building color.
- File format
You get a 3MF for Bambu Studio, OrcaSlicer or PrusaSlicer. Any of them can save it as STL if you need one.
About the Zal Mahmud Pasha Mosque
The Zal Mahmud Pasha Mosque is an Ottoman mosque from the 16th century in Istanbul's Eyüp district, Türkiye. Mimar Sinan, the imperial architect, designed it, and it was finished in 1590; the building's recorded style is Ottoman architecture. It is also recorded as a congregational mosque and a historic building.
Work started in 1577 and ended in 1590, two years after Sinan died. The mosque was endowed jointly by Zal Mahmud Pasha, a Bosnian-born vizier, and his wife Şah Sultan; both died in 1580. Şah Sultan was a daughter of Sultan Selim II and Nurbanu Sultan. The mihrab has a border of Iznik tiles.
About this model
The Zal Mahmud Pasha Mosque is one of more than 4,400 landmark models in Mini Skyline. They are made with AI, and each one is checked from four sides in its real surroundings before release. Everything around it is built from OpenStreetMap and Overture map data. If you would rather print the shape from map data, turn off Landmark models in the Buildings settings.
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